Cosmic Peril Fantasy: Character Statistics
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CPF Characters have six primary statistics or stats, similar to those of other role-playing games:
Stat | Full score usage: | Modifier usage: |
---|---|---|
Strength (STR) | Carrying Slots, Combat Speed | Attacks with melee and heavy weapons, climbing, swimming and jumping with Athletics, Physical saving throws, throwing items |
Dexterity (DEX) | The higher of (Dex or Int) is used to determine initiative order in combat. | Precise tool use such as: medicine explosives work lockpicks hiding, stealing and stealth Evasion saving throws Attacks with non-heavy ranged weapons |
Constitution (Con) | Your CON score is equal to your base health points (HP) . Note that other features may add more HP, such as combat skills and the 'Tough' talent. | Physical saving throws. Constitution is generally not used for skills, because HP are so important. |
Intelligence (INT) | The higher of your Dex or Int is used to determine your initiative order in combat. | Complex abstract skill use such as: computers and sciences recalling information casting as a Mentalist Evasion saving throws |
Wisdom (WIS) | None | Sense and instinct-based skill use such as notice, navigation, animals, piloting, art, music. Can also be used to recall information. Mental Saving throws. |
Charisma (CHA) | The character with the highest charisma may be perceived by NPCs as the most captivating of the group. | Sorceror casting, as well as charm and elegance-based skill use such as talk, business, art, music, leadership. Mental saving throws. |
Statistic | Distance from 10 | Divided by 4 | Modifier |
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7 | -3 | -0.75 | -1 |
9 | -1 | -0.25 | 0 |
10 | 0 | 0 | 0 |
14 | 4 | 1 | 1 |
16 | 6 | 1.5 | 1 |
23 | 13 | 3.25 | 3 |
- Spend experience points to increase their statistics according to the normal advancement rules:
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Your first +1 increase to any statistic costs 1 XP. Your second +1 increase to any statistic costs 2 XP. Your third costs 3, and so on.
- Spend 3 experience points or a 'talent pick' to acquire the 'Statistics Boost' talent, a one-time-only talent that allows the player to increase any one score by 2 or any 2 scores by 1.
- Explore and experiment in-game, injecting themselves with strange substances or making deals with powerful entities to earn the reward of increased statistics.
- Some dangerous effects in-game, such as infected wounds, may temporarily or permanently reduce the primary statistics, as well.